If you are the author of a visible resource in one of our media, and whether or not you wish to grant your authorization, you can communicate with me via levelkro (a) Yahoo (dot) ca. Before putting a public playable version online, the authors whose resources have been used will be contacted to ask for their authorization to use.
#LIST OF WOLFENSTEIN 3D MODS MOD#
First, we design the mod and use the resources found if necessary. The mod uses resources (textures and models) from creators outside the project. Not just a recreation of the levels, it is also a revisit of the design and styles of the rooms, as possible in a castle or a bunker, with objects and variations of textures (all respecting the original game).Ĭonsult the complete list here: Credits list on.Textures and level design inspired from original's maps of Wolfenstein 3D (PC/Steam version).Introducing Shield (combi energy from HL2), replace treasures from original game.NPC and items health and recharge balanced for more challenge (compared to HL2).Soundtrack from inspired remix/edit of original game's music.Sounds from original game, remasterised in HD.German NPC with 3 skins for soldiers, and 3 mores skins for Hitler NPC (boss).
Steam Group : /groups/wolfenstein3dsource ,.Official Website : /wolfenstein3dsource ,.For the moment I'm alone in the project for making all, if you can help, contact me (levelKro). For help to understand, ex Half-Life 1, I not make the "Half-Life: Source" but like "Black Mesa". This is not a port of maps into Source, but a remake of all rebuilding maps for fit with the game engine, add props and others stuff. This project is a remake of the game Wolfenstein 3D released in 1991 by id Software under the Source Engine.